Most of the time I like my fighting games fast, furious, and full of fireballs (like, say, Street Fighter 4). But when it comes to watching fights, I've lost some interest in the artfully choreographed wire work of kung fu flicks. These days I prefer my bloodsport to be less Bloodsport and more Mixed Martial Arts. I've been watching UFC fights since the first, dreadful, ridiculous pay per few events in the 90's. The sport has come a long way for me since then, ruining my interest in boxing, wrestling, and even martial arts movies along the way. While a dull UFC fight can be as yawn inducing as Steven Seagal's latest flick, a great, exciting, balls to the wall UFC is as exciting as exciting gets. In THQ's new video game version of UFC, almost every fight is that exciting.
With its combination of punches, kicks, grappling, and joint locks, MMA is a complicated sport, and I was wary about how the game would be able to capture that kind of diversity, but UFC: Undisputed rises to the challenge, offering a complicated but intuitive game that matches the sport its emulating. Through combinations of button presses and analog stick movements, you can punch and kick with either leg at three different heights and with three different modifiers. When you're in close your fighter throws knees and elbows. You can grapple the neck in a clinch or shoot for the legs for a take down. Once on the ground, button pressing and swings of the right analog stick make your fighter scramble for better position, rain down blows, or try and submit the opponent with a joint lock. All of this wears away at your fighter's stamina, so it's wise to take short breathers and pick your shots rather than just flail away.
So yeah, the game's complicated. Or, if you prefer, it's deep. (Video clip below the jump.)