Game Review: Dark Void -- high-flying disappointment

It's the constant lament of the 21st Century geek: where's my jet pack (or flying car, or house on the moon)? 2010 offers no personal flying devices, but it does offer games like Dark Void, where you can at least pretend to have a jet pack. Sadly, this game's solution to my high-flying backpacking dreams is even more disappointing than the reality we're forced to live in. At least in the real world I can still hold out some hope for the future, where as I know right now that Dark Void is not a good game.

The premise couldn't have been more squarely aimed at my tastes if they'd come over to my house and asked me what I wanted from a game. You play a pilot in 1938 who gets swept through a vortex in the Bermuda Triangle and gets a jet pack from famed inventor and possible mad man Nikola Tesla so that you can fight aliens and save the world from the Nazis. Plus you get to hijack UFOs. I've been salivating for this game since it was announced.